Recent Articles

Where There's a Will, There's a Way - by Dangerlinto - February 2, 2010

Classic is about to get turned on it's head with the release of most overpowered card of the game's history.

Player of the Year in Review - by Dangerlinto - January 2, 2010

Let's review in short order just how things went with Classic as a meta in 2009.

Puzzle Pieces - by Dangerlinto - November 16, 2009

WoTC gives us some info for Classic in 2010 - which might just add up to something wonderful.

A Plea For PEs - by Dangerlinto - November 9, 2009

A long piece about discussing PEs with the WoTC folk.

The Starting Line: Iona Oath - by Dangerlinto - October 24, 2009

It's never too early to start getting excited about Oath.

Profile of a Player: Prolepsis9 - by Dangerlinto - September 23, 2009

Have a peek into the mind of our current POTY points leader.

Classic, The Guinea Pig - by Dangerlinto - September 18, 2009

Dangerlinto has a look at the experimentation R&D is doing with Classic.

Meet the New Faces of Classic - by Dangerlinto - August 14, 2009

Let's have a look at the cards that you'll be staring across the digital table at in just a few weeks.

Hindsight is 20/30 - by Dangerlinto - August 9, 2009

Sometimes, powerful cards weren't always powerful. Enjoy this final Master's Edition 3 Preview!

Hail to the Bus Driver - by Dangerlinto - August 8, 2009

Take a look where the bus driver is going in this Master's Edition 3 Preview!

Breaking Points - by Dangerlinto - May 7, 2009

Like records and eggs, Magic was made to be broken. But with Classic, you get to see the breaking points in advance.

The Starting Line: Scales and Balance - by Dangerlinto - April 28, 2009

Time to put some sting into drawing cards and work on another new deck.

Too Much is Not Enough - by Dangerlinto - March 31, 2009

A neat tool for looking at the remaining unreleased cards online and discussion on the Master's Edition Series.

Restricted Access - by Dangerlinto - March 20, 2009

Some cards are just to powerful to let roam free.

Barred at the Gate - by Dangerlinto - February 2, 2009

Crisis point? Not yet - but the stats say it's coming.

The Starting Line: Findstone - by Dangerlinto - December 16, 2008

It's time to put your nose to the Grindstone and work on another new deck.

The Starting Line: Here We Go Again... And Again... And Again - by Dangerlinto - December 5, 2008

It's time for Shards of Alara's biggest splash to finally be heard - thanks to Tempest's release.

And Bad Mistakes, I've Made a Few - by Dangerlinto - October 17, 2008

Pointing out WoTC's mistakes is just too much fun.

Staples - Keeping Classic together - by Dangerlinto - September 17, 2008

Want to get started on Competitive Classic? Here's what you need.

Get Out Your Painter’s Servants, Because Classic Combo is Recruiting! - by DJ Catchem - August 20, 2008

With Master's Edition II, Wizards is capitalizing on another chance to bring some rare gems to the masses.
See our special Preview card for the upcoming Master's Edition II set, only on Magic Online!

All's Fair in Love and Magic - by Erik Friborg - August 15, 2008

Welcome back to the latest instalment of All's Fair in Love and Magic. This week I explore some golgari colored combo decks. Strap yourselves in and enjoy the show!

All's Fair in Love and Magic - by Erik Friborg - July 18, 2008

This week, I'm going to cover ways to fight a couple of 'unfun' strategies.
Discard and Counterspells.

All's Fair in Love and Magic - by Erik Friborg - July 1, 2008

We have the best of the best of the best at our disposal, so what should one expect from Classic?

Bomberman - by Dan Shen - June 6, 2008

Take an in depth look at the Classic-only combo-control deck with Dan Shen.

How High is the Classic Bar - by Dangerlinto - June 6, 2008

The cards that appear on the restricted list for Classic may not mirror in any way those cards that exist on the corresponding list for Vintage, or the Banned list for Legacy.

But what cards should be there?

Meta? What Meta? - by Dangerlinto - February 26, 2008

Love reading about the Classic Metagame?

I’m here to tell you - there is no Classic Meta.

Doubtless Apple Part Two - by Walkerdog - February 18, 2008

Walkerdog takes another look at a few more decks. This time we look at a Black White Green Junk deck, and a Four Color Landstill deck!

Doubtless Apple Part One - by Walkerdog - February 11, 2008

In this article, New Wave band Walkerdog releases their newest Classic smash-hit, covering ways to fight off 3 Classic decks, an interview with the US National Champ, and more!

Master Interview - by Dangerlinto - January 16, 2007

When you want info, go to the the source. So we did - right to the designers of Master's Edition themselves!

Read the enlightening inteview and get some insight into the development of the first Master's Edition and information on what's to come!

Pale Ale - by Walkerdog - January 7, 2007

Walkerdog takes a look at his port of a Legacy classic, Deadguy's Pale Ale.

Can it stand up to the Classic metagame on MTGO?

It's The End Of The World (As We Know It) - by DJ Catchem - December 12, 2007

And you'll feel fine! Your opponent is another story though.

Start counting the days. Doomsday is drawing near!

Thinking Long-Term - by Dangerlinto - December 10, 2007

An far-seeing look at the cards you should be getting, should be selling and should be looking harder at if you plan on playing MTGO's eternal format: Classic!

Happy Birthday, Classic! - by Dangerlinto - December 5, 2007

Today marks the 2nd anniversary of the release of Mirage, and what essentially amounts to the 2nd birthday of Classic.

Find out what the top ten most important moments in classic history (so far) are.

The Value of Classic Sets - by Pete Jahn- November 26, 2007

Masters Edition One is rotating out, but Wizards has promised an MED II. Weatherlight is coming, and we get Duel Decks - Elves vs. Goblins next week.

Are these sets worth buying? Let's do the numbers.

How I made Master’s Edition III - by Dangerlinto

The Final Edition is in... and some cards still didn't make the cut.

For those of you interested in the exercise of actually going through how I came up with the imaginary list, read on.

How I made Master’s Edition II - by Dangerlinto

Yes, in my Master’s Edition II, all 10 dual lands are in. No, I didn’t put the power nine in the set.

For those of you interested in the exercise of actually going through how I came up with the imaginary list, read on.

Setting the Bar with Two Inductees - by Dangerlinto

Quite often, I can’t resist making a cutting remark or at least a gentle jab at Wizards of the Coast or Magic Online.

But this time, Wizards got it exactly right...

A Game of Inches - by Dangerlinto

Unlike less-powered formats, where the game does not swing so violently on each and every play but rather gradually builds to a crescendo, Classic measures its’ power far closer than any other Online format.

Our Special Preview card gives you a whole new way to measure it.

The Decks People Shouldn't Play, But Do Anyway - by Zherbus

In theory, you’d expect a format that allows turn 1 wins with Belcher and Flash to invalidate many of the strategies with Extended.

You’d expect these things, and no matter how right you’d be, you’d be wrong.

Classic 3x - Premier Event, Premier Deck - by Dangerlinto

What that metagame essentially broke down into was exactly what one would expect - if you were prepared.

Flash - <Insert Witty Play on Words Here> - by Dangerlinto

The people who are unwilling to adapt will probably tell you that Flash is going to make a whole lot of decks unviable.

Those people are right.

One Year Later - by Dangerlinto

Today is the one-year anniversary of the release of the last dedicated Classic-format set – Visions

I thought I would take a retrospective look at Classic as a format, the rise of the Classic Quarter Clan, and the Eternal Struggle tournament series.

The Classic Storm Combo Primer, Part 2 - by DJ Catchem

There are certainly complexities to even basic deck function, and things only get more convoluted when you’ve got a real opponent instead of a goldfish

With a good pilot and proper practice, Burning Tendrils has the potential to utterly destroy the field.

The Classic Storm Combo Primer, Part 1 - by DJ Catchem

In Classic, we have a unique opportunity to abuse these cards in ways that simply don’t exist in other formats.

To put it bluntly, there isn’t a single faster deck available in Classic, and with a proper build, there are few decks that can put up a fight before storm ends the game.

Mono-Black Affinity in Classic: What and Why? - by Evu

If your initial reaction was to dismiss mono-Black Affinity as amateurish or suboptimal, I can't say I'd blame you.

But goldfishing the deck, and a multi-colored version by means of proxying and imagination, began to suggest that the mono-colored build was actually faster.

Patience is a Virtue - by Dangerlinto

The simple running of 4x Leyline of the Void or Tormod's crypt can no longer be seen as the means to defeating almost all classic combo, everywhere.

And it gets better.

Absense Makes The Heart Grow Fonder - by Dangerlinto

I can tell you there are a number of people whom I've talked to who would like nothing better than to see Vintage online.

If you were in charge of MTGO - what pre-Mirage cards would you try to get online and how?

What the Format Needs - by Dangerlinto

Where is Classic? And by that, I mean, as a metagame and a format, where does it stand?

Of this I'm pretty sure - the people who are interested in seeing classic grow are definitely not interested in seeing the format ruled by a deck that everyone has seen more than enough of.